![]() Over 20 hours to finish, and that's with a pretty insubstantial item collectionįor this reason, I didn't even consider touching Fusion when State how terrible I used to be at video games: Metroid: Zero Mission took me I threw up my hands and, for the next nine years, remained convinced that what I slogged through was a difficult and confusing mess. Eventually, I simply usedĪction Replay to give me max upgrades and health. Bosses took multiple tries, and simpleĮnemies would kill me with embarrassing frequency. Happened), I skipped through the (initially) terrible and confusing story,Īnd overall I sucked hard. ![]() Idea how to check mission objectives (so I was just exploring until something My original playthrough of Fusion was a mess. Hits to take down, making the power-up available. Games, power-ups aren't simply gained through a single victory: after defeating a boss, Samus is forced into a second fight with a hovering Core-X organism, which requires several Samus obtains these items through direct download in the station's many data rooms and by defeating bosses. Power-ups include things like the Plasma Beam, temperature-resistant suits, and bombs that allow destruction of certain, normally inaccessible walls. In a large area that slowly expands as Samus gains power-ups, which permitĮntry to new locations. ![]() In typical Metroid fashion, Fusion is an action-adventure platforming game, taking place I went into KB Toys and picked out an interesting game I'd played at EB Games aįusion continues the series' 2D legacy to greatĮffect. Having bought Pokémon Ruby earlier that day, ![]() Trip to the mall around my birthday, the purpose of which was to allow me to I suppose my memories of Metroid Fusion go back toĪbout 2003, when an eight or nine-year-old me received a Game Boy Advance SP and a ![]()
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